Horse in ZBrush. Still a work in progress. I've blocked out the most of the key muscles, now it's about refinement and sharping details. Not too sure how I want to handle the hair on the tail and mane.
Saturday, August 6, 2011
Tuesday, August 2, 2011
I created this almost complete version of Captain America for the approval process. I based it off the in-game model... only to be informed we now had to do actor likenesses. All part of the job.
So let me slow it down and give you the whole picture: Originally, we did not have actor likeness approval so everything was stylized, and having only that information I made this 3D model. He, as well as the rest of the characters, were going to be facially rigged to give the single frame portraits different expressions:
But after being informed that we now had to match actor likeness I did these pencil roughs for approvals.
Ultimately, it was optioned to use the Wii portraits created by another company.