Showing posts with label sketches. Show all posts
Showing posts with label sketches. Show all posts

Tuesday, August 2, 2011

Captain America: Portraits

Sadly, I didn't do any portraits for the shipped version Captain America DS. Not to say I didn't do work, just nothing I did made it into the final game. So I'm posting these to show what could of been.

I created this almost complete version of Captain America for the approval process. I based it off the in-game model... only to be informed we now had to do actor likenesses. All part of the job.

So let me slow it down and give you the whole picture: Originally, we did not have actor likeness approval so everything was stylized, and having only that information I made this 3D model. He, as well as the rest of the characters, were going to be facially rigged to give the single frame portraits different expressions:


But after being informed that we now had to match actor likeness I did these pencil roughs for approvals.


Ultimately, it was optioned to use the Wii portraits created by another company.

Monday, June 20, 2011

Katana

Two posts in one day? There must be something wrong with me.
Yet another fast one, done on a lunch break.
Don't you hate it when you're in your underwear and you have to do a sword battle?

Monday, June 6, 2011

Studies



Quick motion studies, I like the loose painterly ones I did on the bottom half of the page. Used the 1936 Flash Gordon serial as reference. The star of the feature, Buster Crabbe, is amazing to watch; he's an action comic book character come to life with his poses and movements.

Tuesday, June 22, 2010

B&W Sketches



Keeping up the practice by doing various line styles.

Friday, June 18, 2010

Sketchy: Demons


Doing some quick practice pieces. I took single form and played with it a little bit, nothing too dramatic. This was more about style and process rather than composition. Ideally, I'd do the variations at the rough silhouette level but since these are only sketches it's not too important to fully flesh them out (at least for me).

Wednesday, February 10, 2010

More Alchemy

still messing around.

Monday, February 8, 2010

Alchemy!

For the 1 person who doesn't know what the program Alchemy is check it out here: http://al.chemy.org/ . It's a vector base program meant for quick concepting, it's a little quirky but a fun tool to play around with. This is just me messing with it, going way beyond it's intended purpose.

Sunday, March 9, 2008

Concept Sketches


A mix of some concept sketches. It was for an internal project that was cancelled. Along with the sketches (there were more, these were the ones I liked) I also had to create 3 full 3d models with textures in a 2 week period.

Saturday, February 16, 2008

Sketches!

About time to throw up some artwork! Yeah!
It’s been many many years since I’ve had anything on the net so I might as well start with some random sketches done in ’07: